That being said, I can't wait for next year!
In the end, I did have a lot of fun. It's always great hanging out with a bunch of people you know in the industry and meeting new people. Speaking of meeting people; there were two people of note that I met. Firstly, I met Jeremiah Slaczka, lead designer at 5th Cell who is responsible for titles such as Drawn To Life, Lock's Quest and Scribblenauts. Secondly, I ran the man himself, Reggie Fils-Amie, president of Nintendo of America.


But the important thing is what I thought about the games I actually got my hands. Disappointingly, most of the games I was interested in were only being shown behind closed doors; Assassin's Creed 2, Bioshock 2, Mass Effect 2, Modern Warfare 2 and DJ Hero. I did, however get my hands on some other stuff.
I played two games that used the Wii Motion Plus, and, sadly, I think it's a useless piece of plastic and circuitry. Both Red Steel 2 and Wii Sports Resort (sword dueling game) disappointed. Neither seemed to offer the precision that they suggested they would. In both, I still felt as though I was just wildly flailing my arms. They both also try to sense that how hard the player swings the Wii Remote in order to replicate a harder in hit in game but it just led to a sore shoulder.
Tony Hawk Ride was a mixed bag. I enjoyed the skateboard controller while street skating even if I think it will take time to get used to but Vert was a pain. Pulling off grabs really forces the player to squat down, something I noticed was very hard for most gamers. I think the real reason behind the peripheral is Activision seeing how far gamers will go beyond playing a toy guitar to embarrass themselves.
I enjoyed my time with Scibblenauts, Overlord 2 and even the Aragorn Wii game at the Warner Brothers booth. The new Super Mario Bros. Wii was fun but I wish there was some cooperation elements to contrast with the competitive aspect of the game. Both God of War 3 and The Legend of Zelda: Spirit Tracks were solid successors to their previous entries. And while the train bits of Spirit Tracks was not very fun, at least I wouldn't have to pick up a $500 dollar system to play it.
From oer peoples' shoulders I saw Brutal Legend, Prototype, Arkham Asylum, Conviction and Halo: ODST. All of these impressed visually but I will wait patiently for demos on Live before making any purchase decisions.
And so, I guess the count down to next year has already begun. In fact there have already been an announcement for what will be announced next year. I can't wait!
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